Dec 23, 2008, 07:37 PM // 19:37
|
#42
|
Furnace Stoker
|
Unless you play a melee character to hold aggro, the heroes miss with RoJ alot casting it on moving targets when you are playing a ranged character.
In the pvx version, they have a perma sin with grasping earth to help with that. Earthen Shackles should also work. They have a necro BiPer for the energy issues and EBSW for the long recharge of RoJ.
A MM with melee minions to hold aggro is worth a try.
Last edited by Daesu; Dec 23, 2008 at 07:45 PM // 19:45..
|
|
|
Dec 23, 2008, 07:59 PM // 19:59
|
#43
|
Academy Page
Join Date: Mar 2008
Profession: P/W
|
Player bar:
[build prof=P/W lea=11 mot=8 spe=11][save yourselves (luxon)][theres nothing to fear][lyric of zeal][ebon battle standard of wisdom][no skill][no skill][no skill][no skill][/build]
or
[build prof=P/W lea=11 mot=8 spe=11][save yourselves (luxon)][theyre on fire][lyric of zeal][ebon battle standard of wisdom][spear of fury (luxon)][no skill][no skill][no skill][/build]
With [lyric of zeal] you can drop de e-management for some ress in every monk.
The other player can be an AP necro or a shaker.
And you could put an N/Mo with ray of judgment, of course, and some minions for blocking, even if enemy runs with [ebon battle standard of wisdom] monks wil trown ray like crazy
Last edited by arturfel; Dec 26, 2008 at 11:42 PM // 23:42..
|
|
|
Dec 23, 2008, 08:03 PM // 20:03
|
#44
|
Lion's Arch Merchant
Join Date: Dec 2007
Location: The Dirtiest Parts Of My Mind
Guild: Phlying Skwirls[PS]
Profession: N/
|
aggroing with [ebon vanguard assassin support] with minion backup is extremely effective. I haven't been having any problems getting multiple enemies to sit still.
|
|
|
Dec 24, 2008, 01:54 AM // 01:54
|
#45
|
Krytan Explorer
|
Quote:
Originally Posted by FoxBat
While everyone is obssessed with RoJ, it needs to be pointed out that this is a billion times more effective vs enemies that actually hex and condition you. Which isn't a fair number of places.
|
Billion times more? ONLY! About "rayway": RoJ is a nuke, as such, it is fairly useless outside tankspank.
EDIT: let me be specific, long recharge small radius nuke (that leaves some space for the exceptions).
Last edited by Vazze; Dec 24, 2008 at 06:51 PM // 18:51..
|
|
|
Dec 24, 2008, 03:08 PM // 15:08
|
#46
|
Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
|
RoJ is a nuke - a very good one, but a nuke all the same, and with the same limitations that all nukes have: if you can't ball the enemies up and get them to stand still, you're not doing much damage with it.
Overall, the DPS potential of RoJ is much higher than Discord, but it's a much less flexible skill both in usage and in building bars. Having to spec max smite is a steep price to pay when smiting is such a weak attribute line.
And before anyone invests too much time into it, remember that there's a better-than-even chance that the lack of AoE scatter is a bug. If that ever gets fixed, this becomes a useless skill.
Not going to argue about the animation; it's the only reason I even care about this skill to begin with.
|
|
|
Dec 24, 2008, 10:49 PM // 22:49
|
#47
|
Krytan Explorer
Join Date: Sep 2005
Guild: [PoW]
Profession: E/
|
quick question about these builds. smiter's boon only heals the caster right? i never use this skill on my monk.
and yeah, best animation EVER.
|
|
|
Dec 25, 2008, 02:17 AM // 02:17
|
#48
|
Wilds Pathfinder
|
Quote:
Originally Posted by germanturkey
quick question about these builds. smiter's boon only heals the caster right? i never use this skill on my monk.
and yeah, best animation EVER.
|
I'm pretty sure Smiter's Boon bonus will heal the caster or ally, depending on who receives a spell.
For example, casting Smite Hex on an ally without Smiter's Boon would give +32 health to that ally at Divine Favor 10. Smiter's Boon would change that heal from DF to +64.
|
|
|
Dec 25, 2008, 12:23 PM // 12:23
|
#49
|
Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
|
Quote:
Originally Posted by germanturkey
quick question about these builds. smiter's boon only heals the caster right? i never use this skill on my monk.
and yeah, best animation EVER.
|
It heals whoever recieves the smiting spell making it quite a good skill to heal stuff, prot and deal damage at the same time which is broken. Was killed in pvp for a reason.
|
|
|
Dec 27, 2008, 12:59 AM // 00:59
|
#50
|
Academy Page
Join Date: Mar 2008
Profession: P/W
|
Made some fews updates, full build above:
Paragon Player:
[build prof=P/W lea=11 mot=8 spe=11][save yourselves (luxon)][theres nothing to fear][lyric of zeal][ebon battle standard of wisdom][focused anger][for great justice][no skill][aggressive refrain][/build]
You can use [spear of lightning] for DPS, [wild throw] to remove stances or ["They're on Fire!"] for really no necessary damage reduction
Shaker:
[build prof=W/Rt str=12 ham=12 res=3][earth shaker][whirlwind attack][crude swing][for great justice][drunken master][enraging charge][crushing blow][death pact signet][/build]
Shaker is the best parter for Ray monks but the second player can run any profession.
Monk Heros:
Smite I
[build prof=Mo/Rt smi=12 div=12][ray of judgment][castigation signet][reversal of damage][smite hex][heavens delight][divine healing][smiters boon][death pact signet][/build]
Smite II
[build prof=Mo/Rt smi=12 div=12][ray of judgment][castigation signet][reversal of damage][smite hex][heavens delight][divine healing][smiters boon][death pact signet][/build]
Prot I
[build prof=Mo/E pro=10 smi=12 div=8][ray of judgment][castigation signet][reversal of damage][smite hex][smiters boon][protective spirit][aegis][glyph of lesser energy][/build]
Prot II
[build prof=Mo/E pro=10 smi=12 div=8][ray of judgment][castigation signet][reversal of damage][smite hex][smiters boon][shield of absorption][aegis][glyph of lesser energy][/build]
Heal I
[build prof=Mo/Rt hea=10 smi=12 div=8][ray of judgment][castigation signet][divine intervention][smite condition][healing whisper][signet of rejuvenation][patient spirit][death pact signet][/build]
Heal II
[build prof=Mo/Rt hea=10 smi=12 div=8][ray of judgment][castigation signet][judges intervention][smite condition][healing whisper][signet of rejuvenation][patient spirit][death pact signet][/build]
You can swap skill number 4 for all monks for something better depends the area you will explore. And you can change the ress too
Im doing about everthing with this builds, even DoA
edit: change deny hexes for smite hex, they are much better
Last edited by arturfel; Jan 03, 2009 at 03:44 PM // 15:44..
|
|
|
Dec 28, 2008, 04:39 PM // 16:39
|
#51
|
Frost Gate Guardian
|
The 4 condition removals are there not because the build is to remove them, but so the build can do extra damage. Conditions are much more plentiful than hexes and with 4 Smite Conditions, enemies blow up rather quickly given how common they are.
|
|
|
Dec 28, 2008, 10:36 PM // 22:36
|
#52
|
Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
|
A team built around RoJ will need all the damage it can get to possibly compete with Discordway.
[smite hex] is vastly better than [deny hexes].
|
|
|
Dec 29, 2008, 03:35 PM // 15:35
|
#53
|
Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
|
After some testing in RoT, I do have to agree that when damage matters, Smite is better.
But Judge's Insight is still bugging me and poking with a nasty, rusted screwdriver...
|
|
|
Jan 03, 2009, 10:19 AM // 10:19
|
#54
|
Ascalonian Squire
Join Date: Jan 2008
Guild: [VETO]
Profession: A/
|
what kind of henschmen are to choose?
|
|
|
Jan 03, 2009, 11:01 AM // 11:01
|
#55
|
Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
|
so as I said but mods removed it cuz they r stoopit, [smite hex] > [deny hexes] and I said it first. huge aoe holy damage explosions go very well with roj and deny only occasionally removes more than one hex and thats aint a big deal at all...
Kind of henchies? Pair of hench healers because they still heal better than smiters otherwise you would feel the need in additional heal...blood henchie for BR extra energy is never bad for monks and any henchie of choice would it be melee or caster, I usually take rits or mezzes or rangers but dont take eles cuz they scatter stuff and it sucks.
|
|
|
Jan 03, 2009, 12:05 PM // 12:05
|
#56
|
Lion's Arch Merchant
Join Date: Jul 2008
Profession: Mo/
|
i would go with one healer hench, since the healing is somewhat still poor in smiteway...
just go with a friend RoJ friend monk who takes another set of smiters
me(monk) + 2 roj heros + mm
friend(monk) + 2 roj heros + healer/another roj hero depending on area (if there are big groups, go with the healer if there are small groups go with the roj hero)
6 rays should be enough with ebon wisdom ward and a fast cast smiting set
|
|
|
Jan 03, 2009, 03:52 PM // 15:52
|
#57
|
Academy Page
Join Date: Mar 2008
Profession: P/W
|
You have plenty of heal in this build. You got some heal party (divine healing, heaven delight), healing whisper heals an good amount of health, and smiter boon with reversal/smite hex/condition provides an nice heal too. Im using Healing Ribbons in one of the heal monks instead Patient Spirit since he has two signet, then he gets more benefit from Lyric of zeal, and it is working fine.
Btw, still doing everthing with this build, DoA, Urgoz, dungeons, vanks...
|
|
|
Jan 03, 2009, 08:13 PM // 20:13
|
#58
|
Lion's Arch Merchant
Join Date: Jul 2008
Profession: Mo/
|
For my Vq'ing i find smite monks have a hard time healing when facing larger groups and aoe dmg
seeing you are a paragon, you have more defence than i as a monk since i only carey prot spirt and aegis. and prot spirit can't be cast fast enough on all monks when they are being whiped by aoe dmg. sy and tinotf can because its party based
save yourselves and there is nothing to fear outrun a squishie monk with just prot spirit and aegis.
might be just me rushing from one group to another though
|
|
|
Jan 10, 2009, 02:32 AM // 02:32
|
#59
|
Academy Page
Join Date: Mar 2008
Profession: P/W
|
I was asked about the monks equips and runes.
I use only vitae/ survivor/ minor atributes, for equip i use the scar eater, +60hp is nice since the monks usualy have +100 armor from SY
|
|
|
Jan 23, 2009, 05:07 PM // 17:07
|
#60
|
Krytan Explorer
|
Quote:
Originally Posted by Super Igor
so as I said but mods removed it cuz they r stoopit
|
right...........
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 07:49 AM // 07:49.
|